Saturday, July 24, 2010
Virtual Intelligence: An insight!!!
It’s something like the matrix, where matrix stands for a code designed which allocates memory for all kinds of activities with complete possibility of the infinite. Infinite here signifies all possible options of activities. In simple terms, we know about the movie matrix. Everything could be done in the microcosmic digital state that the matrix represents, in the same way as things can be done in reality. Fictitious rather, is it??
Here are some options that can have an impact on your thinking.
!!! String theory says that the smallest unit which forms the matter is itself a string and it vibrates in specific frequencies.
!!! The vibrations are not bound by space or time. In fact even thoughts are now proved to be nothing but vibrations which may be strings.
So can it not be possible for us to alter the vibrations of the bit-level binary language so that the processor understands the code and accordingly responds to the situation in a more responsible manner (in some way I am talking of artificial intelligence). Again if games like quake 3, counter strike, age of mythology can create simulation, then why not with a little bit of help from string theorists can an artificial or false intelligence be created.
Easier said than done: In reality every possible occurrence is sequentially planned in a source code. So if for instance an object in a game goes near a door and tries to open it without success then it takes a different path and tries another door. In this little stint of the game coding with quite a lot of combinations are required. Let us go step by step:
Step1: we allow the movement of the object in all directions. This involves coding so that the mouse cursor can move in the 1200*768 screen (that means the monitor)
step2: object goes near door (the door was created in the code).
step3: Object tries to open the door. (It is locked). :::: All these options come under different combinations of the code.
So, right from movement of the object to every little single variation is completely a preplanned coding process where all these combinations were taken into consideration in the first place. That would mean that to create an atmosphere similar to reality, all possible combinations have to be worked upon which is quite a tedious and difficult task to do but not impossible. Even if somehow we manage that, it doesn't mean anything until and unless we humans who are outside the system transfer the controls to a false or artificial player inside the system. I am sure; EA and other game making companies are trying to create some wonderful and more enriching realistic games which will slowly change the definition of games from social enjoyment to social realism!! Fortunately we are reaching there, it may take time but each step taken in this process is a success.
((From now on the word matrix would mean a program with artificial intelligence capabilities. i.e. an ideal program which simulates real life))
Coming back to the matrix: We perceive things as they are or in other words as they appear to us. But in reality we are bound by our senses. As the great Swami Vivekananda said that if we had a magnetic or electrical sense, then it would have been a totally different world. Every piece of matter would then be judged in electrical or magnetic terms by us. And here the processor has the advantage over the brain because it can be instructed to incorporate these capabilities within the matrix. Eventually the matrix will help us in understanding the universe in different ways from us because of our sensory limitations.
Labels:
intelligence,
mind,
Virtual
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